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New Multiplayer

Cooperative

Come up with creative ways to get your adventuring partners through each stage. You'll find lots of ways to help each other along the way, and get the whole team to the goal.

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Competitive

Sometimes being bad can be oh so good. Stealing power-ups, tossing friends into bottomless pits, or jumping on them for a selfish height boost are just a few tactics to use when you choose to be competitive. Watch out for a friend with skills, or the baddies in each stage may be the least of your problems!

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Free for all

Get ready for multiplayer mayhem with up to four players! It’s every man and toad for himself as you head towards the flag at the end of each stage. Open up the stages of each world for co-op play as you beat their castles in adventure mode.

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Coin Battle

It’s a mad dash for coins in this mode! Compete with your friends and see who has with the most loot when the stage is completed. Try your hand at special coin-filled areas exclusive to this mode, or open up each world for battle play as you beat their castle stages.

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Controls

Blunders

If you lose a life, you'll float back onscreen in a bubble which other players can pop if they're feeling helpful. If everyone blunders at once, it's back to the beginning of the stage!

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Pick Up & Carry

Hold (1) and shake your Wii Remote controller to lift a buddy. You can help carry them through the course, or throw them somewhere dangerous if you're in the mood for mischief.

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Hitching a Ride

Grab hold of another player, and use their power-ups to your advantage. Is your friend sporting a Propeller Suit? Pick them up and spin away as if the suit was yours!

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Platform Hijinx

Some platforms can be controlled by the player! Whoever lands first may get to tilt a platform how they like, or aim some much needed lights in a dark cave. If you're feeling frisky, you can try to slide your buddies into danger.

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Simultaneous
Ground Pound

Get more than one player to do a Ground Pound at the same time to create a little shock wave. If you're successful, any on-screen enemies unlucky enough to be on the ground will go bye-bye!

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